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“Lustia. You’ll see.” did its job, because now I need to see. Superboss hints scratched into the walls and unlocking the original 2000 Edition graphics after the credits are lovely old-school touches, and congratulations on shipping it.

The sin towns having ordinary little excuses — Hugeia's gift shop selling snow globes of the part of town you're not allowed into, Slothony just knowing the grass is tall — feels funnier and more lived-in than a sermon about vice. I also like that healing doesn't scale forever and berries ripen in the pack; that's the kind of inventory texture old RPGs had and most revivals forget.